(2.34 at level 18)
(9.72 at level 18)
(21.06 at level 18)
(1.8 at level 18)
(1.26 at level 18)
(1.08 at level 18)
(1.98 at level 18)
(1.8 at level 18)
(21.06 at level 18)
(1.8 at level 18)
(1.08 at level 18)
(2.7 at level 18)
(19.44 at level 18)
(1.08 at level 18)
(2.88 at level 18)
(0.72 at level 18)
(9.72 at level 18)
(1.08 at level 18)
(25.56 at level 18)
(2.7 at level 18)
(0.9 at level 18)
(3.06 at level 18)
(4.32 at level 18)
(5.04 at level 18)
(7.74 at level 18)
(75.06 at level 18)
(4.5 at level 18)
(6.84 at level 18)
(48.6 at level 18)
(6.66 at level 18)
(2.34 at level 18)
If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Active: Irelia's physical attacks deal 15/30/45/60/75 true damage for 6 seconds.
If the target has a higher Health % than Irelia, she stuns the target for the duration instead.
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%
Exhaust: Reduces target's Magic Resist and Armor by 10
Ignite: Increases Ability Power and Attack Damage by 5 while on cooldown
Surge: Increases Attack Speed bonus to 40% and Ability Power gained by 10%
Ghost: Increases Movement Speed bonus to 35%
(+2.25/4.5/6.75/9 Attack Damage at champion level 18)
(4.5/9/13.5/18 Ability Power at champion level 18)
Revive: Grants a massive Movement Speed boost for a short duration upon reviving
Cleanse: Increases duration of disable reduction by 1 second
Heal: Increases Health restored by 10%
Smite: Grants 10 bonus gold on use
Garrison: Allied Garrisoned turrets deal 50% splash damage
(+27/54/81/108 Health at champion level 18)
(+2.7/5.4/8.1% Cooldown Reduction at champion level 18)
(50% reduced effect on the Crystal Scar).
Teleport: Reduces cast time by 1 second
Promote: Increases promoted minion's bonus defensive stats by 15%
Flash: Reduces cooldown by 15 seconds
Clarity: Increases Mana restored by 20%
Clairvoyance: Increases duration by 2 seconds
(+72/144/216 Mana at champion level 18)
or +4/7/10 Energy
(50% reduced effect on the Crystal Scar)

Summoners
Runes
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Masteries
1/1
3/3
0/4
0/2
4/4
0/4
0/1
0/4
1/1
0/1
0/3
0/1
0/3
0/4
0/3
0/4
0/1
0/1
3/3
3/3
0/2
4/4
3/3
0/2
1/1
0/3
0/1
0/1
0/3
3/3
3/3
0/3
1/1
0/1
0/3
0/3
0/1
0/4
0/3
0/1
0/4
0/3
0/1
0/2
0/4
0/1
0/3
0/3
0/1
Skill Order
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- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
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Q 




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W 




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E 




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R 


Items
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Starting Items
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Core Items
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Endgame Items
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Summoners
1st: Flash is a obvious skill
2nd: u can get ignite,exhaust or teleport all are good
Masteries
1/1
3/3
0/4
0/2
4/4
0/4
0/1
0/4
1/1
0/1
0/3
0/1
0/3
0/4
0/3
0/4
0/1
0/1
3/3
3/3
0/2
4/4
3/3
0/2
1/1
0/3
0/1
0/1
0/3
3/3
3/3
0/3
1/1
0/1
0/3
0/3
0/1
0/4
0/3
0/1
0/4
0/3
0/1
0/2
0/4
0/1
0/3
0/3
0/1
Runes
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Marks: AD - Help last hit and good damage in your Q
AS - Is also good from early damage with your W active and for farm (less damage in Q)
Seal: - Armor obvious
- U can also take MR if u are vs AP in lane but if u think a lote they can have a jungler AD and he will give u a lote and damage (don't forget minions damage)
Glyph: - I recomend flat magic resist or MR per lvl. many player use armor for counter your lane but if u think u can be gank by mid (MAGIC DAMAGE) or jungler (AP).
Quintessesnce: - I like lifesteal quintess because u have a geat sustain, since irelia get nerf in her W
- HP regean/5 is also good give u a great sustain
- FLAT AD is good too
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3
Skill Order
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- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
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Q 




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W 




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E 




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R 


Same Author
- No guides found
Similar Champion
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%
If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Active: Irelia's physical attacks deal 15/30/45/60/75 true damage for 6 seconds.
If the target has a higher Health % than Irelia, she stuns the target for the duration instead.
early game if u are better than ur enemy u can play agressive but remember dont overextend.
Same Author
- No guides found
Similar Champion
Comments
Same Author
- No guides found



